mlx-bun library API
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    • Rotation step used by both encode and decode. encode=true: xsigns then hadamard_transform (forward). encode=false: hadamard_transform then xsigns (inverse — Hadamard is self-inverse up to the 1/sqrt(d) normalization mlx's hadamard_transform already applies by default, so applying it twice with signs on the outside undoes the rotation exactly, matching the reference's fwht(x, encode=False)).

      Parameters

      • x: MlxArray
      • encode: boolean
      • s: bigint = gpuStream

      Returns MlxArray